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Rock Study
The low poly model has 11,946 Triangles!

The low poly model has 11,946 Triangles!

I created an RGB mask in Substance Painter to have more variation for the rock surface.

I created an RGB mask in Substance Painter to have more variation for the rock surface.

Two rock tiling textures and one snow tiling!

Two rock tiling textures and one snow tiling!

High poly!

High poly!

Rock Study

For this project I decided to improve my sculpting skill, so I started with sculpting in Zbrush after that I used Maya for making a low poly and creating a proper UV mapping. For baking and creating an RGB mask, I used Substance Painter. After that I created 3 tiling textures in Substance Designer (2 rocks and 1 snow). At the end I brought all my textures and model in UE4 for making a shader to blend all 3 tiling textures with Normal and AO maps from the model. Hoping you like this project!

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