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Stone Wall Material Study 02
Height map!

Height map!

Height map!

Height map!

Breakdown!

Breakdown!

Stone Wall Material Study 02

Hello. This time I decided to develop my skills for creating tiling textures by using Zbrush. It was really challenging because I had neve done it before, but I had lots of fun with sculpting. I learned so many tips and tricks during this study and figured out that sometimes some patterns are too complex for Substance Designer, so it's important to learn different workflow to make complex textures. I used Substance Designer for baking and creating albedo, roughness and also adding some details for normal map. I hope you like my renders.

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