Kenopsia was a 7-month game project that I took part as an environment artist with some talented students at FutureGames. We developed this project in Unreal Engine.
In this first-person game, you should explore an eerie office and figure out the mystery of the office by walking around and playing some fantastic mini games. For this project, I was responsible for creating the whole office (also kitchen and elevator sections) based on modular assets and also making props, textures, shaders, and fixing collision and L0ds for some assets.
During this project I collaborated with designers to discuss white boxing and design choices. I also could learn new tips and tricks working with modular assets inside Unreal.
We are going to release our game for free on our page on Steam soon, so whenever we do that, I will inform you guys by sending a post. I would like to mention here that the thumbnail I used was made by Bo Oldertz. I hope you like our game!